I’m happy to say that Nex has a very similar feeling, with enemies blowing up in almost the exact same way, only this time you’re not a ship, you’re a little humanoid figure running around blasting things with an arm cannon. Voxels, as they were called, would explode in all directions as the music blasted, lasers fired, and your score climbed. There was a sense and explosion to every brick-based enemy that made fighting and blasting things apart oh-so-satisfying. Nex Machina seems to take the best from Resogun and that twin-stick shooter genre, and blend them into a new concept that is both challenging and beautiful, just like Resogun before it.Īs you might imagine, what comes with this comparison is the voxel-explosion style that made Resogun so visually intoxicating. I’m happy to say, Housemarque’s new game is astonishingly similar to that title in all of the best ways.Īs someone who missed out on Alienation, (I never really get exposed to Housemarque’s most recent twin-stick shooter title) I did like Dead Nation quite a bit at the time, but Nex Machina was almost all fresh.
RESOGUN VS NEX MACHINA PS4
I mean, sure, Pac-Man Championship Edition DX was super incredible, and I got into the score chase a lot there, but between the launch of the PS4 and the then dearth of games, Resogun quickly became the thing everyone was playing and competing to top the charts with.
Like, in an unhealthy way that those arcade-style shooter games have never really hit with me before.